VFX Artist

Marina del Rey

Skydance Interactive is looking for a talented Visual Effects Artist to join our VR game development studio. Our ideal teammate is skilled at creating visual effects in Unreal Engine 4, and has a strong understanding of materials and rendering. They should have a strong artistic eye, be technically minded, and have an understanding of game design and how to communicate it with VFX.


  • Create a wide range of high quality real time visual effects.
  • Optimize effects for performance while retaining look.
  • Work closely with the Art Director and concept artists to maintain visual consistency.
  • Troubleshoot and provide solutions to visual effects related issues.
  • Participate in R&D efforts to develop new techniques and improve the art pipeline.


  • 3+ years experience in the game industry with at least one shipped title as a VFX artist.
  • Proven track record of creating high quality particle effects and materials.
  • Proficient in UE4 and Maya or 3D Studio Max.
  • Experience with Unreal's Materials, Cascade, Kismet and Blueprint.
  • Strong demo reel or portfolio showcasing your most recent work.
  • Ability to work and contribute effectively and collaboratively in a team environment.
  • Creative problem solving skills for both artistic and technical needs.
  • Experience optimizing visual effects for game-related target platforms.
  • Passionate about games
  • Passionate about VR, a plus 
  • Experience with both PC and console art creation, a plus 
  • Experience with Houdini, RealFlow, or other real-time particle and fluid systems, a plus
  • BA, BFA or an equivalent professional certification, a plus 

  • Link to portfolio or demo reel required 


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